Explore the tools built for a new civilization in the 2026 EVE Frontier Hackathon.
Voting has ended, but the project gallery remains open.
Explore the tools built for a new civilization in the 2026 EVE Frontier Hackathon.
Voting has ended, but the project gallery remains open.

LoreLock is a time‑locked guild vault dApp and Smart Assembly mod for EVE Frontier, designed to solve a core problem of player‑run civilizations: how to safely preserve and pass on secrets, strategies, and power over time. Guilds can create encrypted capsules that unlock on a future date or when a dead man’s switch triggers, enabling use cases like guild archives, private inheritances, and emergency succession plans.
Under the hood, LoreLock is built entirely on Mysten Labs’ technology stack:
---- Sui provides the object‑centric smart contract platform, with on‑chain time via Clock, fine‑grained ownership, and capability‑based access control, ideal for modeling guild vaults, roles, and time‑locked capsules.
---- Walrus offers programmable decentralized storage on Sui, where LoreLock stores large encrypted payloads (lore, documents, plans) as blobs with verifiable availability and Sui object metadata.
---- Seal is Mysten Labs’ decentralized data encryption and access control layer: LoreLock uses Seal to encrypt capsule content on the client under app‑specific policies, and to release decryption keys only when on‑chain conditions (roles, time‑locks, dead man’s switch) are satisfied.
LoreLock keeps only small metadata and policy references on Sui—such as blob IDs, policy IDs, modes, and timestamps—while delegating bulk data storage to Walrus and encryption to Seal. This architecture showcases how Sui + Walrus + Seal can be combined as a practical “toolkit for civilization” inside the EVE Frontier universe.

HUGINN
EVE Frontier is a game about survival in a hostile universe.
Dedicated pilots who crave real depth have always had to step outside the game—relying on wikis, spreadsheets, and Discord servers to stay ahead.
HUGINN closes that gap.
HUGINN runs natively inside any SSU, deeply embedded within your structure.
Connect your wallet and unlock a true structure intelligence—one that instantly understands your exact situation: your location, fuel state, active threats, and more.
It speaks in character, as a native entity of this universe rather than an external tool.
HUGINN advises you on surrounding systems and highlights opportunities.
It plots smart, tailored routes.
You explore, return, and log your findings directly through its interface.
HUGINN processes the logs, learning enemy types, locations, and the ever-changing state of the galaxy.
It grows slowly alongside you and the universe itself.
Tribe Board — A shared space for your Tribe to post vital intel, fully visible to HUGINN.
Newsletter — An automated intelligence update drawn from the collective memory of all connected structures.
Build Order Advisor — Smart recommendations on what to construct next and why.
Access is enforced directly on-chain for full security and trust:
Tribe members receive expanded privileges.
The structure owner enjoys complete access, including the power to vet new players and run admin commands.
Frontend: React + DApp Kit
Backend: FastAPI + Python
AI: Claude Sonnet
Game Data: EVE Frontier World API + 24,426-system galaxy database
Blockchain: Sui Move

Self-executing diplomatic treaties for EVE Frontier. Sign on-chain, deposit collateral, break the pact, lose your stake.
Every war in EVE starts the same way: someone breaks a promise. Alliances negotiate pacts in Discord, but there's no enforcement. Betrayal costs nothing beyond subjective reputation.
Covenant makes betrayal expensive.
Two alliances sign a treaty on-chain, each staking SUI as collateral. An off-chain oracle monitors KillMail events — if a cross-alliance kill is detected, the contract automatically penalizes the violator with a graduated response:
- 1st violation: 20% of deposit forfeited — an incident, a warning
- 2nd violation: 40% forfeited — a pattern, escalation
- 3rd violation: 100% forfeited, treaty terminated — systematic aggression
This models how real diplomacy works. A single friendly-fire incident doesn't destroy a relationship. But repeated aggression escalates to full forfeiture. The game theory shifts: alliance leaders must actively police their own members.
The blockchain is the judge.
3-module system architecture:
covenant (core) — Treaty lifecycle: create, sign, graduated violation penalty, complete, cancel. The core state machine and escrow logic.
treaty_registry — Global treaty index with per-alliance reputation tracking. Records treaties signed, honored, violated, and computes compliance rate in basis points. Enables on-chain reputation queries.
gate_enforcer — Smart Gate extension that enforces diplomatic consequences in physical space. Violators' pilots get locked out of gates. Extends Covenant from on-chain record keeping to in-game world enforcement.
How it works:
1. Alliance A proposes treaty with SUI deposit
2. Alliance B co-signs with matching deposit — treaty activates
3. Off-chain indexer monitors KillmailCreatedEvent via Sui GraphQL
4. Cross-alliance kill detected — graduated penalty auto-applied
5. Treaty expires cleanly — both sides reclaim deposits
6. Gate Enforcer: violating alliance's members denied gate passage
Key features:
- Graduated penalty (20% / 40% / 100%) models real diplomatic escalation
- verify_violation() — anyone can independently audit, no trust in oracle required
- Treaty Registry with per-alliance compliance scores (on-chain reputation)
- Smart Gate enforcement — treaty violations have physical in-game consequences
- 24 unit tests, end-to-end verified on Sui Testnet
- Oracle decentralization roadmap: single — multi-oracle voting — fully permissionless
Built with Sui Move. 3 contract modules + TypeScript KillMail monitor.
Try it yourself:
Web: https://covenant-eve.vercel.app
Connect a Sui wallet (Testnet) to browse, propose, and sign treaties.
CLI: npx tsx demo/create.ts
Interactive treaty creation — one input + one confirmation = treaty on-chain.
Demo: npx tsx demo/demo.ts --dry-run
Watch the full lifecycle in 36 seconds — graduated penalty escalation to termination.

https://ef-plutarch.com
A full-featured dApp for managing EVE Frontier corporations on the Sui blockchain. Built with React 19, TypeScript, Vite, and SQLite.
Corporate Storage — Three-tier on-chain storage (ephemeral → open → main) with escrow management
Goal & Mission System — Create goals, decompose them into missions, assign to wings, track progress
Wing Management — Organise members into wings with role-based assignments, allocate resources and missions to them
Market Board — Tribal marketplace with buy/sell orders and partial fills
Contract System — Create and manage contracts with on-chain item escrow
Delivery System — Multi-courier delivery logistics with tracking
Network Map — Interactive map of SSU network with territory management
Tribe Credits — Deploy custom Sui coins for your tribe with on-chain vaults, reward your pilots and trade with other tribes
Analytics — Ledger tracking, budget management, and mission analytics
Territory Fuel — Monitor network node fuel levels across your territory

DEADLIST - The Unfarmable Bounty Board
DEADLIST brings decentralized bounty hunting to EVE Frontier. Players can place bounties on any character with real
SUI tokens held in smart contract escrow. When a hunter eliminates the target and deposits proof at a Bounty Terminal, they automatically claim the reward.
KEY FEATURES:
• Post bounties targeting any EVE Frontier character (search by name)
• SUI tokens locked in on-chain escrow until claimed or cancelled
• Cancel bounties anytime and receive full refund
• Real-time bounty board populated from blockchain events
• Works natively in EVE Frontier's in-game dApp browser
TECHNICAL IMPLEMENTATION:
• Move smart contract deployed on Sui testnet (Stillness)
• Integrates with EVE Frontier World Contracts (Characters, SSUs)
• Uses Sui's Receiving pattern to borrow OwnerCaps through Character objects
• Extension-based SSU authorization for corpse verification
• Vanilla JS frontend with Sui Wallet Standard integration
The entire bounty lifecycle - posting, viewing, cancelling, and claiming - happens on-chain with full transparency and trustless escrow.

This is a Storage Unit based sweepstakes system. Players can create sweepstakes by defining the prize, prize quantity, total tickets, and ticket price, while other players use EVE tokens to buy tickets and join the draw. Once tickets are sold, all proceeds go to the creator; before sellout, the creator can cancel the sweepstakes at any time and all paid EVE is refunded automatically. Winner selection uses the official Sui RandomGenerator flow to improve fairness and verifiability.
Ease of Use
No detailed parameter inputting required, mostly auto-configured just Ctrl C + Ctrl V your SU address!
Connect your wallet in-game with One single click.
Use Item names as input! No remembering type ID.
A Sweepstakes game is Auto-drawn when all the tickets are sold!
Built-in Chinese Interface, just click a button and switch the language!
Uses Sui RandomGenerator to ensure Nothing is Rigged.
Averaged chances across each tickets.
The more ticket you buy, the bigger the winning chance is! It will also cost you more!
Set the Name of the game whatever you want!
Set the Number of tickets however you want!
Set the Price of each ticket however you want!
Regret making a game? No worries! Cancel & Refund has you covered! (Only for Game Creator)
Links

A decentralized bounty board for EVE Frontier built on Sui testnet. Players can post SUI bounties on other players' heads — the SUI is locked in an on-chain smart contract as escrow. When the target is killed (verified via EVE Frontier's on-chain kill data), only the verified killer can claim the bounty and receive the SUI directly to their wallet. The app integrates with the EVE Vault browser extension to automatically detect a player's EVE Frontier identity from their wallet — no manual registration needed. If nobody claims before expiry, the poster can cancel and get their SUI back.