Explore the tools built for a new civilization in the 2026 EVE Frontier Hackathon.
Voting has ended, but the project gallery remains open.
Explore the tools built for a new civilization in the 2026 EVE Frontier Hackathon.
Voting has ended, but the project gallery remains open.

Blood Contract is a player-driven bounty system for EVE Frontier. Players can create on-chain bounty contracts by locking rewards against a target, choosing whether the contract applies to ship kills or structure kills, defining the required kill count, and setting a contract duration. Hunters who fulfill the conditions can claim rewards directly from the contract. Core features include Standard Bounties for single-target hunts, Ship and Building kill filters for more precise objectives, Multiple Kills contracts that distribute rewards across repeated eliminations, Future Killer bounties that automatically reverse onto the killer after a player is killed, and Auto Sort that surfaces the most valuable active targets. Blood Contract transforms bounty hunting from one-off encounters into a PvP gameplay loop with clear rewards, sustained conflict, and long-term incentives.

OnlyChins is a Web3-native multimedia platform designed to bridge the gap between creators and their fans through direct peer-to-peer (P2P) monetization. By leveraging the Sui blockchain, OnlyChins removes high platform fees and censorship, allowing creators to retain 100% of their earnings.

Frontier Store is the first in-game dApp directory for EVE Frontier. When players interact with a Smart Assembly (Gate, SSU, Turret), the store automatically detects the assembly type and shows compatible dApps — no searching, no guessing. Built as a pure static SPA using @evefrontier/dapp-kit, it reads assembly context from the in-game browser's URL parameters and filters a curated registry of hackathon projects. Currently lists 6 dApps across 3 assembly types.

https://ef-plutarch.com
A full-featured dApp for managing EVE Frontier corporations on the Sui blockchain. Built with React 19, TypeScript, Vite, and SQLite.
Corporate Storage — Three-tier on-chain storage (ephemeral → open → main) with escrow management
Goal & Mission System — Create goals, decompose them into missions, assign to wings, track progress
Wing Management — Organise members into wings with role-based assignments, allocate resources and missions to them
Market Board — Tribal marketplace with buy/sell orders and partial fills
Contract System — Create and manage contracts with on-chain item escrow
Delivery System — Multi-courier delivery logistics with tracking
Network Map — Interactive map of SSU network with territory management
Tribe Credits — Deploy custom Sui coins for your tribe with on-chain vaults, reward your pilots and trade with other tribes
Analytics — Ledger tracking, budget management, and mission analytics
Territory Fuel — Monitor network node fuel levels across your territory

EVE Frontier players navigate a dangerous galaxy where survival depends on knowing what's happening in nearby star systems right now: who died where, which systems are hot with activity, and whether your route is safe to jump.
There is no native in-game intelligence sharing tool. Frontier Intel fills that gap by:
Pulling live kill events, gate jumps, and smart assembly data from the EVE Frontier blockchain gateway
Turning that raw on-chain data into a visual threat map of the galaxy
Letting players submit and read player-written intel reports tied to specific systems — gated by their Sui wallet (EVE Vault) so reports are attributable on-chain
Providing a reusable API layer that any third-party EVE Frontier tool can query

The Decentralised UPS & Energy Nexus of EVE Frontier
The Pain Point As EVE Frontier expands, fractured supply chains and volatile energy markets severely cripple industrial progress. Moving mission-critical resources across hostile galaxies is currently a high-risk, disjointed endeavour, lacking both an automated pricing mechanism for fuel and a trustless framework for courier logistics.
The Solution AstroLogistics Network is an autonomous, cross-galactic logistics and fuel AMM protocol built natively on Sui. By transforming Smart Assemblies into shared on-chain objects, we provide:
A Trustless Courier Market: A double-deposit P2P hauling ecosystem.
Dynamic Fuel Pricing: Self-balancing energy markets that incentivise timely resupply during scarcity.
Verifiable Storage Rights: Secure, tradable deposit receipts bridging the physical frontier and the digital ledger.
We harmonise EVE's relentless 'build-and-destroy' loop with Sui's high-throughput architecture, turning raw frontier survival into a streamlined, high-yield supply chain empire.

EVE Medals is an NFT-based social growth engine for EVE Frontier.
We mint NFTs for players that represent their achievements and honors, and automatically generate shareable achievement cards, transforming on-chain data into social assets. This enhances player identity while driving viral social growth.

The Core Loop
Chain events flow in → WatchTower fingerprints behavior and scores reputation
across six dimensions → scores publish on-chain as Sui Move objects → Smart
Assemblies read those scores in the same transaction they make access control
decisions → "deny docking if trust < 40" → player behavior adapts → new chain
events flow in → the cycle tightens.
Monolith runs in parallel. Same chain data, different question. Not "who is
this entity" but "is the economy intact." 40 detection rules across 20
checkers scan every event for supply discrepancies, bot patterns,
conservation-of-mass violations, spy indicators. When something breaks,
Monolith finds it before anyone notices.
Monolith's public API and webhook subscriptions give CCP a real-time economic
audit layer that doesn't exist today — bot detection, supply integrity, state
anomalies — consumable without building it themselves. WatchTower's on-chain
reputation oracle is equally available to CCP's own Smart Assemblies as it is
to any player-deployed gate.
No other entry in this hackathon closes this loop. Dashboards show you data.
Notification bots filter events. Aegis Stack creates a feedback cycle where
on-chain reputation changes on-chain behavior. 40 detection rules. Zero
competitors in this space.
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Why This Had to Be Sui
EVE Frontier's entire player economy lives on Sui — kills, transfers, assembly
ownership, gate transits. That makes behavioral intelligence a blockchain
problem, not a game API problem.
The critical design choice: WatchTower's reputation oracle publishes scores as
Sui Move objects so Smart Assemblies can read them in the same execution
context they're making access control decisions. The trust check and the gate
check happen in the same transaction. No bridge. No off-chain lookup. No
oracle latency window where stale data lets a bad actor through.
Sui's object model makes this possible in a way EVM storage doesn't.
Reputation scores are owned objects with structured fields that Move code can
destructure and evaluate inline. A gate contract doesn't call an API — it
reads a Sui object that already exists in the transaction's object set. That's
sub-second trust verification at the protocol layer, not the application
layer.
We built four Move modules: watchtower::subscription (three paid tiers via
native SUI transfer, SubscriptionCap as owned objects, shared registry),
watchtower::reputation (6-dimension oracle scores queryable by any Smart
Assembly), watchtower::titles (earned title grants from behavioral
thresholds), and dossier::threat_registry (live-updating NFT intelligence
cards with oracle-pushed threat scores). 68+ transactions published including
53 reputation scores and 15 titles. Package:
0x3ca7e3af5bf5b072157d02534f5e4013cf11a12b79385c270d97de480e7b7dca
---
WatchTower — Behavioral Intelligence
WatchTower turns raw on-chain behavior into identity. Every entity that acts
on the frontier leaves a trace. WatchTower finds the patterns and builds
intelligence from them — who is this pilot, where do they operate, what have
they earned, what is their reputation worth. No manual tagging. No
self-reported data. The chain doesn't lie.
What it produces:
Entity Dossiers with stats, timelines, and danger ratings. Behavioral
Fingerprints covering temporal patterns, route analysis, social networks, and
OPSEC scoring. Earned Titles — deterministic names from chain stats: "The
Reaper" (50+ kills), "The Ghost" (30+ transits, zero combat), "The
Meatgrinder" (20+ nearby kills on a gate). A Story Feed that auto-generates
news from engagement clusters, streak milestones, and hunter activity. Kill
Networks mapping attacker-to-victim relationships with vendetta detection.
Danger Zones ranking systems by kill density with resolved system names.
Alt Detection through fingerprint comparison. AI Narratives powered by Claude
with template fallback. Corp Intel with combat rankings, member aggregation,
and rivalry detection.
Reputation System:
Every entity scored 0-100 across six dimensions — Combat Honor (clean kills vs
ganking), Target Diversity (range of opponents), Reciprocity (fair fights vs
one-sided), Consistency (stable behavior over time), Community (positive-sum
actions like gate building), Restraint (new player protection). These scores
publish on-chain and flow directly into Smart Assembly access control.
The Oracle: Standing watches on entities, gates, and systems with
Discord/webhook alerts. Movement detection, traffic spikes, killmail
proximity, hostile sighting. Set a watch from any entity's threat verdict card
and receive alerts when conditions trigger — in the web UI, via Discord
webhook, or both. NEXUS dispatcher pushes enriched events to third-party
builders. Discord bot with 15 slash commands. Three subscription tiers paid
in SUI on-chain (Scout ~$4.99/wk, Oracle ~$9.99/wk, Spymaster ~$19.99/wk).
Stripe as fallback rail.
Mission Control: A BYO-LLM intel agent wired to 10 WatchTower API tools.
Connect any OpenAI-compatible endpoint — Ollama, LM Studio, or hosted — and
query the intelligence database in natural language. "Who are the most
dangerous pilots right now?" "Is it safe to travel through system X?" The
agent calls tools autonomously, retrieves live chain data, and synthesizes
tactical briefings.
In-Game Embedded Intelligence: WatchTower renders inside EVE Frontier's Smart
Assembly browser panels. Approach a gate or kiosk and see the entity
intelligence card — trust score, reputation bars, danger rating, earned
titles, and a gate recommendation (ALLOW/DENY PASSAGE) — without leaving the
game. Cache-busted headers ensure the embedded view always shows live data.
Dossier NFTs:
On-chain NFT intelligence cards (DossierCard) that auto-update with live
threat and reputation data. Three tiers: INTEL (free), CLASSIFIED (0.5 SUI),
ORACLE (2 SUI). ThreatRegistry oracle pushes per-entity scores from Monolith's
40 detection rules. The card never goes stale — trade it, and you trade
access to that entity's live intelligence feed.
---
Monolith — Anomaly Detection Engine
40 detection rules across 20 checkers. Every rule is a pure function: (events,
states) -> anomaly or nothing. Pure chain-event architecture — zero
dependency on CCP's World API for dynamic data.
Five examples of what it catches: Economic rules (E1-E4) flag supply
discrepancies and duplicate mints — if items appear without a mint event or
vanish without a destruction event, Monolith sees it. Coordinated Buying
(CB1-CB2) detects fleet staging signals from clustered wallet activity. Bot
Pattern (BP1) identifies automated transaction cadences. Tribe Hopping (TH1)
flags rapid corp changes as a spy indicator. OwnerCap Transfer (OC1) detects
ownership delegation and capability handoffs as behavioral signals.
...and 15 more checker categories covering object versioning, killmail
integrity, dead assemblies, engagement reconstruction, velocity anomalies,
wallet concentration, config changes, sequence gaps, continuity violations,
inventory auditing, POD verification, market manipulation, orbital zones,
feral AI, and chain state verification via Sui GraphQL.
Canvas2D heatmap renders 24,502 solar systems at 60fps. Item ledger tracks
every mint, transfer, and destruction. Public API v1 for anomaly queries.
Webhook subscriptions for push. Discord alerts by severity. Auto-filed GitHub
issues on CRITICAL. In-game embedded threat feed shows live anomalies inside
Smart Assembly browser panels with auto-polling and system-level filtering.
---
Architecture
Both systems ingest from Sui RPC + GraphQL on the Stillness testnet —
killmails, gate events, entity activity, object state. All data is live
chain data, not cached or simulated.
WatchTower: Indexer → Scoring Engine (fingerprinting, reputation, titles, AI
narratives) → SQLite WAL → 54 tier-gated REST endpoints + SSE live feed +
Discord bot → React 19 frontend on Vercel.
Monolith: Indexer → Detection Engine (40 rules, item ledger, chain state
verification) → SQLite WAL + FTS5 → 38 REST endpoints + Public v1 + webhooks +
Discord alerts → React 19 frontend with Canvas2D map on Vercel.
Reputation scores flow from WatchTower's scoring engine → on-chain via Sui
Move → readable by any Smart Assembly in the same transaction context.
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By the Numbers
1,628 tests across both systems. 14,524 entities fingerprinted. 796+ anomalies
detected. 24,502 systems mapped. 67,880+ chain events ingested. 525+
killmails analyzed. 299,489 state transitions tracked. 40 detection rules
across 20 checkers. 92 API endpoints. 4 Sui Move modules. 15 Discord
commands. 68+ on-chain transactions. Both systems live in production on
Stillness.
---
Live Demo
WatchTower: https://watchtower-evefrontier.vercel.app/
WatchTower In-Game Embed: https://watchtower-evefrontier.vercel.app/embed
Mission Control: https://watchtower-evefrontier.vercel.app/mission-control
Monolith: https://monolith-evefrontier.vercel.app/
Monolith In-Game Embed: https://monolith-evefrontier.vercel.app/embed
Website: https://thewatchtower.xyz
Demo Video: https://youtu.be/I9_B6krfbXc
Repo: https://github.com/AreteDriver/watchtower
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Track: Utility
Built by: AreteDriver

EveMBA seamlessly integrates MBA education with EVE Frontier gameplay, offering an immersive copilot/mentor learning experience in the realm of interstellar strategy and business.