Explore the tools built for a new civilization in the 2026 EVE Frontier Hackathon.
Voting has ended, but the project gallery remains open.
Explore the tools built for a new civilization in the 2026 EVE Frontier Hackathon.
Voting has ended, but the project gallery remains open.

This entry focusses on 2 distinct areas:
Blazor / .Net Integration with Sui Move
Example tutorial project called The Ministry of Passage to showcase the Blazor Integration

Shadow Broker Protocol is a trustless intelligence marketplace for EVE Frontier on Sui. Sellers upload encrypted audio intel, list it for sale on-chain, and buyers preview a short teaser before committing funds. The core problem is fair exchange: the seller should not have to reveal the intel before payment, and the buyer should not have to trust the seller blindly.
The project uses Walrus for storage, Seal for holder-gated decryption, and a Sui programmable transaction block for atomic purchase. The teaser is generated from the start of the real recording, so buyers get proof that the asset is genuine without getting the payload for free. Payment and transfer happen together, and only the wallet holding the IntelObject can recover the decryption key and play the full file.
The full flow has been verified in-game inside EVE Frontier Smart Storage Units: upload, list, preview, purchase, decrypt, and playback. That in-game SSU path is the supported environment for the project today. Browser wallet flow is not the reliable supported decrypt path because of a known Seal signing limitation with zkLogin-based wallets.

A community-built shrine to one of EVE Frontier's most notorious players. Part on-chain explorer, part fan page, part unhinged social experiment. We put Jotunn's entire blockchain life on display and then made it weird.
🔗 Live site: jotunn.lol
📦 Source code: github.com/Econmartin/jotunn.lol
💡 The Concept What if you could watch a single player's on-chain existence in real time, and then bolt a bunch of absurd real-world consequences onto it?
🔍 On-Chain Explorer We pull live data from the Sui chain to track Jotunn's smart assembly. Wallet ID, survival days, kills, deaths, tribe changes, user updates, fuel levels in their network node, last known location, transactions, and owned objects. It's a full window into one player's Frontier footprint, powered entirely by on-chain data.
🎪 The Unhinged Bits Every time Jotunn gets killed, a song gets added to a Spotify playlist. Every time Jotunn kills someone, $0.01 goes to a cat adoption service. At kill milestones, a literal physical postcard gets sent to his workplace. There's running commentary throughout. The chain data is real. The consequences are also real. That's the joke.
🎰 Slotty Jotunn A slot machine mini-game built with Stillness interaction. Line up three Jotunns and win a prize. It's playful, it's on-chain, and it shows what you can do when you treat Stillness as a platform for fun, not just function.
📺 JotunnHub Pay for those exciting videos with EVE. Enough said.
🎯 Why This Exists EVE Frontier puts everything on-chain, but most of that data just sits there. We wanted to show that blockchain transparency can be entertaining, not just functional. The explorer side is genuinely useful as a reference for what you can read from Sui. The weird side is what makes people actually visit, share it, and come back. It's a love letter to emergent player culture, built on real infrastructure.
🏗️ Creativity & Vibe This is what happens when the Frontier's open data layer meets a community that refuses to be serious. On-chain data feeding real-world Spotify playlists, charity donations, and physical mail. A slot machine running on Stillness. A fan page that doubles as a blockchain explorer. Nothing else in the Frontier looks or feels like this, and that's the point.
Live now at jotunn.lol 🐱

Frontier Periscope is an organizational toolkit for EVE Frontier built on the Sui testnet. It started as a monitoring tool but grew into something much bigger.
The core idea is to give non-technical players access to blockchain data and to offer enhanced features to smart assemblies like custom markets, standings-gated access, and shared treasuries.
You can create your own custom currencies and trade them through on-chain markets at any Smart Storage Unit. The market system uses atomic escrow transfers so items and payments move together in a single transaction, no trust required.
There's a standings and diplomacy system that lets you manage relationships with other players and tribes through on-chain registries. These standings feed into everything else, like controlling who can access your gates, trade at your SSUs, or even how your turrets pick targets. You can set up gate tolls in any custom currency and route the fees to a shared treasury wallet that multiple admins can manage.
Private encrypted maps let you share intel with your organization without exposing it to everyone on chain. The encryption is end-to-end so only invited members can see location data.
On the monitoring side, Sonar tracks real-time events from both the blockchain and local game logs. You get live notifications for combat, trades, fuel levels, gate activity, and structure changes. The 3D Star Map shows the full solar system with jump route planning.
Everything runs as a React app with an Eve Vault wallet connection. The smart contracts are all published on testnet and the dapp works directly with in-game smart assemblies through the EVE Frontier dapp framework.

TRIBE BAZAAR
an Immersive Trading & Social Hub for EVE Frontier
Live Demo: https://evebazaar.netlify.app
Trailer: https://www.youtube.com/watch?v=Iq1bSxo5fs4
Demo: https://www.youtube.com/watch?v=Ewc7hQTkyko
Github: https://github.com/Aloim/Bazaar
***MARCH 31 UPDATE*** Multiplayer now as Widget optionally available + Major bugfixes
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Tribe Bazaar isn't just another purpose built marketplace tool. It's designed to immerse players deeper into EVE Frontier via an Isometric world, combining a robust tradingsystem with tribe management while providing a social hub for direct player interaction within the vast space of the Frontier. It provides a visual game client that brings your station to life. Walk around your SSU, browse shops, visit the guestbook, check announcements, trade with others, all from the isometric Bazaar rendered in Godot.
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What Players Get:
The Bazaar: A Walk in Marketplace and Tribe Management
Step into a individually customizeable(TBD) visual isometric station. Move around with WASD, click on holographic shop signs to browse listings. Customize your character (TBD), chat and interact with others (TBD).
Three shop types:
- WTS (Want To Sell) List items at a fixed TribeCoin price. Tax is collected when items sell.
- WTB (Want To Buy) Post buy orders. Sellers fill your request and you get the items.
- DE (Direct Exchange) Swap items directly. Item A for Item B, optional currency on either side.
All shops are placed in world by the owner, show up as clickable holograms, and auto-expire after a configurable period.
Direct Trade
Trade directly with another player. Search by character name, pick items from both inventories side-by-side, add currency if needed. Full proposal workflow: send offer, receive counter-offers, accept, execute. Zero marketplace fees. Members and higher ranked users have access to the Quicktrade option. Its a publicly available basked where people can deposit and withdraw items as they want. Everyone sees whats deposited or whats beeing withdrawn. It is a trust based solution that makes exchanging things more convenient.
Your Inventory
View everything you own in the SSU, filterable, sortable, with locked item indicators for things reserved by active shops.
TribeHub - Social Features & Widgets
The station isn't just for trading. It's a social space:
-Optional Multiplayer(needs to be externally hosted)
-Create your own widets/maps via godot(TBD) and place them where you need them(TBD), or choose which ones of the available ones you want to activate from the Superadmin menu
-Announcements Board: On chain news from your tribe leadership. Public or role-gated visibility, sticky posts, inline comments. Shows up as a beacon in the game world.
- Guestbook: Leave a message at the station. 500 entry on chain guestbook with character name display. Pulsating light beacon in-world.
- Donate to Tribe(TBD): Contribute items or TribeCoins to the tribe treasury. Items go into the TribeVault for giveaways, currency goes to the treasury.
- And many more Widgets in the future
The Experience
- System Scanning Immersive Intro sequence
- Docking Procedure loading transition when entering the station
- Isometric game client walk around, interact with beacons, open floating panels without leaving the game + Optional Multiplayer, see others walking around.
- Character name resolution wallet addresses show as EVE player names everywhere
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What Tribe Leaders Get:
Moderator Tools
- Remove shops, ban players (1 day / 1 week / permanent)
- Banning auto-closes all the player's shops and returns escrowed items
- Delete guestbook entries
Admin Panel
- Tax Configuration Set WTS tax, WTB tax, and DE fees per market role (Officer, Member, Friendly, Unfriendly)
- Shop Settings Max shops per role, items-per-shop limit, auto-expiry window (1–28 days or never)
- User & Role Management Assign market roles to players, grant/revoke Mod and Admin capabilities
- Force Close Override close any shop, returning items to the owner
- Giveaway Management Create item+currency templates, issue packages to specific players, manage unclaimed items
SuperAdmin / Owner Panel
- TribeCoin Management Mint coins, burn from treasury, withdraw accumulated tax revenue, view circulating supply
- Ownership Claim dApp ownership (SSU owner only), transfer ownership, freeze extension config
- Tribe Assets Manage TribeVault contents and giveaway packages
- Widget Control Toggle Announcements, Guestbook, and Donate widgets on/off
- SSU Storage & Tx Log Inspect storage contents and transaction history
Governance Roles
Full role hierarchy: Owner > SuperAdmin > Admin > Moderator > Member > Stranger
Each with scoped permissions. Strangers auto-register on their first transaction, no setup needed to start trading.
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Tech Stack
| Layer | Tech |
|-------|------|
| Blockchain | Sui (testnet) |
| Smart Contracts | Sui Move — 12 modules, 243 tests |
| Frontend | React 18 + TypeScript + Vite |
| Game Client | Godot 4.6 (HTML5/WebGL export) |
| Wallet | EVE Vault (zkLogin, gas-free sponsored transactions) |
| dApp SDK | @evefrontier/dapp-kit |
All marketplace state is fully on-chain. The game client is visual only, zero blockchain access from Godot, everything goes through React. Later on I will attempt to go full chain with the godot client via walrus (still figuring things out)
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Coming Soon
- More TribeHub widgets (polls, event calendar, tribe stats)
- Customizable player characters (choose your avatar)
- Customizable station maps (tribe-designed layouts)
- EVE Token support in Direct Trade
- Mobile-friendly UI improvements
- General polish and bug fixes
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Try it now: https://evebazaar.netlify.app
Connect your EVE Vault wallet.

Frontier Corm is an AI driven contract system intended to help provide players with breadcrumb tasks to get into larger and larger ships. In the future it will expand to function as conflict driver as groups of players interact with each other and the corms themselves become targets of player aggression. The ultimate goal of each corm network is to achievable continuity that does not require player intervention ( not possible with current game mechanics, maybe possible in the future? )

This is a project for creation and deployment of the Turret Extension to customize the default behavior of the Smart Turrets of EVE Frontier.
It includes:
DApp for deployment, managing and authorizing the Extension on Turrets in game
Prepared Extension to direct start (Turret attack all except owner)
Move contract template for creation of extension with own logic, which can be used for the DApp to publish and apply to turret

Toolkit of Sui Move modules to prevent hacking, item duplication, bot farming, etc., for games like EVE Frontier, usable for all on-chain games on Sui. (Demo)
Main Features
1.Unique Item Objects
Each item is a unique object (UID), preventing duplication.
Mint is gated by capability AdminCap).
2. Secure Kiosk Inventory
'LockedItem` locks items during trading/consignment, preventing theft.
Uses public_transfer to securely transfer items after logic is complete.
3. Transfer Policies + ZK Proofs (stub):
Module transfer_policy module allows creating rules requiring ZK proof.
Module zk_verifier module illustrates proof verification and mint rewards.
4. Capability-Gated Minting:
mint_cap wraps AdminCap, allowing only servers/authorities to mint.
5. Rate Limiter:
rate_limiter::RateLimit limits the number of actions within a time window.
Used to block bots from spamming actions/farming resources.
6. Provenance Tracking:
provenance::History logs the history of actions on items (minting, trading, burning, etc.).
Supports audits and investigations when hacking/duping is suspected.

In the Frontier, information is the deadliest weapon. SENTINEL is a decentralized threat intelligence network that watches the chain so you don't have to.
Every kill, bounty, and Smart Gate transit is ingested in real time via Sui's gRPC checkpoint stream and fed into a threat scoring engine. Each pilot's score — factoring recency, kill count, K/D ratio, bounties, and movement patterns — is published on-chain every 30 seconds. Smart Gates read those scores and block high-threat pilots before they reach you.
Fleet commanders get a live leaderboard of the most dangerous pilots in the network. Corp members get Discord alerts the moment a CRITICAL-tier threat is detected. The dashboard shows earned titles (Apex Predator, Bounty Hunter), system hotspots, and a streaming event feed updated as each checkpoint lands.
The network runs a Bounty Board — a fully on-chain contract where players post SUI coin rewards for confirmed kills. Post a bounty on any pilot by name, set the reward and expiry, and the contract holds the SUI in escrow. Hunters claim by presenting a verified killmail; the contract checks the victim and killer match, then transfers the reward directly to the hunter's wallet. No travel, no SSU, no trust required.
Tech stack: Rust/Tokio backend, Solid.js dashboard, Move smart contracts on Sui, deployed on AWS. The intelligence network is live on Stillness.